Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[πŸŽ† RELEASE] SLAP CITY!

[πŸŽ† RELEASE] SLAP CITY!

A Roblox experience owned by SlappyGames.

Fighting & PvPENarena combatleaderboardSlap Battles inspired

Description (written by the developer; not a statement by this register)

πŸ‘‹πŸ’₯ Welcome to Slap City! πŸ’₯πŸ‘‹ πŸ‘ Like the game and join the group How to Play: βœ‹ Use your slaps to send players flying πŸ’° Earn slaps and climb the leaderboard 😈 Unlock new powers and tools πŸ’« Dominate the arena πŸ”₯ SLAP or GET SLAPPED! πŸ’» Supports Desktop, Mobile, and Tablet players Heavily inspired by Slap Battles πŸ’₯

Last updated by the developer 21 Jul 2026, 13:40 UTC.

0
playing (measured 17 Aug 2026, 15:07 UTC)
3,265
lifetime visits
74%
liked (20 πŸ‘ / 7 πŸ‘Ž)
13
favourites (4.0 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

ADMIN
3,999 R$
2x Slaps
199 R$
Rainbow Slapper [OP]
199 R$
2x Jump
99 R$
2x Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played The Game! Β· welcome1,911 Β· 100.0% win
100 Slaps Β· progression362 Β· 0.00% win
1000 Slaps Β· progression33 Β· 0.00% win
100,000 Slaps Β· progression0 Β· 0.00% win
100,000,000 Slaps Β· progression0 Β· 0.00% win
1,000,000 Slaps Β· progression0 Β· 0.00% win
10,000 Slaps Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.