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Combat Frenzy ⚔️ [BETA]

Combat Frenzy ⚔️ [BETA]

A Roblox experience owned by Decaying Sun Studios.

Fighting & PvPENmelee brawlerrandom weaponschaos

Description (written by the developer; not a statement by this register)

Jump into Combat Frenzy, a chaotic melee brawler where every round is different. Fight with random weapons, take down your opponents, and survive the chaos. No two fights play out the same. ⚔️ Random weapons 💥 Fast melee combat 🎲 Randomized rounds 🔥 Nonstop chaos Still in early development -------------------------------- Version: v0.24.3 -------------------------------- Tags: fighting, combat, action, randomizer, chaos, battle, brawler, melee, multiplayer, PvP, arena, weapons, fighting game, action game, fast-paced, competitive, survival, knockout, sword fighting, melee combat, funny, crazy, unpredictable, arcade, party game, casual, intense, skill, strategy, beat em up, combat game, battle arena, free for all, FFA, gaming, Roblox, random weapons, mayhem, madness, physics, duels, fighting arena

Last updated by the developer 6 Aug 2026, 00:38 UTC.

0
playing (measured 11 Aug 2026, 02:36 UTC)
8,834
lifetime visits
66%
liked (33 👍 / 17 👎)
120
favourites (13.6 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Map Vote
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FIRST KILL! · progression3,267 · 0.00% win
10 KILLS! · other848 · 0.00% win
50 KILLS! · progression94 · 0.00% win
100 KILLS! · progression22 · 0.00% win
500 KILLS! · progression2 · 0.00% win
1000 KILLS! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.