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Lethal Ape Experience

Lethal Ape Experience

A Roblox experience owned by Breet Studios.

HorrorENhorror survivalmonster chasegorilla tag inspired

Lethal Ape Experience is a horror game created on 2025-07-16. It currently has 7,273 players and 6,338,710 lifetime visits. The experience holds a 89% like percentage and 16,511 favorites. The description indicates a beta status involving survival mechanics within an abandoned facility setting.

Description (written by the developer; not a statement by this register)

🌲 FOREST UPDATE OUT NOW! 🧪 Welcome to Lethal Ape Experience You've entered an abandoned facility where experiments went terribly wrong. Monstrous creatures now roam the halls. Stay silent, stay hidden, and survive for as long as you can. Beware, each monster behaves differently, and every room hides a new threat. Headphones recommended for full effect. Lethal Ape Experience is currently in BETA. Follow the game to stay updated on new monsters, map updates, and upcoming events. Tags: Horror, Scary, Monster, Lab, Experiment, Survival, Dark, Escape, Gorilla Tag

Last updated by the developer 30 Aug 2026, 17:26 UTC.

6,572
playing (measured 4 Sept 2026, 07:50 UTC)
31,191,431
lifetime visits
94%
liked (26,677 👍 / 1,814 👎)
94,802
favourites (3.0 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,95916,2259,5926,57210 August 20264 September 2026
322 measurements spanning 25 days, net +3,613. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 969–18,215 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 322
Measured (UTC)PlayersChange
4 Sept 2026, 07:506,572+158
4 Sept 2026, 06:506,414+377
4 Sept 2026, 05:506,037-149
4 Sept 2026, 04:506,186-162
4 Sept 2026, 03:506,348-508
4 Sept 2026, 02:506,856-1,177
4 Sept 2026, 01:508,033-334
4 Sept 2026, 00:508,367+412
3 Sept 2026, 23:507,955-91
3 Sept 2026, 22:508,046-66
3 Sept 2026, 21:508,112+414
3 Sept 2026, 20:507,698+73
3 Sept 2026, 19:507,625-196
3 Sept 2026, 18:507,821-721
3 Sept 2026, 17:508,542-281
3 Sept 2026, 16:508,823-279
3 Sept 2026, 15:509,102-247
3 Sept 2026, 14:509,349-193
3 Sept 2026, 13:509,542+144
3 Sept 2026, 12:509,398first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Infinite Speed Boost
149 R$
Advanced Radar
149 R$
Survival Kit
99 R$
Extra Item Capacity
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,812,905 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899491.514 August 20264 September 2026
324 measurements spanning 21 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 324
Measured (UTC)% likedChange
4 Sept 2026, 07:5094no change
4 Sept 2026, 06:5094no change
4 Sept 2026, 05:5094no change
4 Sept 2026, 04:5094no change
4 Sept 2026, 03:5094no change
4 Sept 2026, 02:5094no change
4 Sept 2026, 01:5094no change
4 Sept 2026, 00:5094no change
3 Sept 2026, 23:5094no change
3 Sept 2026, 22:5094no change
3 Sept 2026, 21:5094no change
3 Sept 2026, 20:5094no change
3 Sept 2026, 19:5094no change
3 Sept 2026, 18:5094no change
3 Sept 2026, 17:5094no change
3 Sept 2026, 16:5094no change
3 Sept 2026, 15:5094no change
3 Sept 2026, 14:5094no change
3 Sept 2026, 13:5094no change
3 Sept 2026, 12:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.