Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Steal a Streamer ⚡

Steal a Streamer ⚡

A Roblox experience owned by Xol Studios.

TycoonENbase-buildingidle-tycoonstreamer-theme

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a Streamer! 👍 Like the game & join the group for a FREE mythic streamer 👇 How to Play: 📺 Capture Streamers and add them to your base 🔓 Steal Streamers from other players 📈 Earn Cash Automatically - even when offline! 🔁 Rebirth to unlock new tools, and bonuses 🧬 Mutated Streamers may spawn with rare special effects! 💸STREAMERS EARN CASH OFFLINE! 💸 🏆 Climb the leaderboards and become the #1 player 💻 You can play on Mobile, PC, and Tablet

Last updated by the developer 6 Jan 2026, 05:25 UTC.

0
playing (measured 12 Aug 2026, 15:16 UTC)
9,895
lifetime visits
89%
liked (48 👍 / 6 👎)
577
favourites (58.3 per 1k visits)
17 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Admin!
499 R$
VIP
199 R$
x2 Cash
79 R$
Rainbow Carpet [PERMANENT]
69 R$
Laser Gun [PERMANENT]
69 R$
Sword [PERMANENT!]
49 R$
Blackhole Slap [PERMANENT!]
49 R$
Medusa Head [PERMANENT!]
39 R$
Starter Pack [1M + Legendary + Scythe]
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,744 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.