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[UPD] Neo Tennis

[UPD] Neo Tennis

A Roblox experience owned by Century Athletes.

SportsENsportscompetitivemultiplayer

Neo Tennis is a sports experience created on 2025-07-17. It has 2,610 concurrent players and 226,037,746 lifetime visits. The game holds a 90% like percentage and 4,395,741 favorites.

Description (written by the developer; not a statement by this register)

🎾 Experience the thrill of tennis like never before! Can you become number one? 😎 Master unique styles and show off your skills on the court! 🌞 New content and updates coming soon — stay tuned! 👫 Party Mode [BETA] is now available for 2V2 rank! 🎮 Console, PC, and Mobile is supported! 👍 Like the game and join our group!

Last updated by the developer 4 Sept 2026, 06:30 UTC.

1,920
playing (measured 4 Sept 2026, 22:50 UTC)
231,914,869
lifetime visits
91%
liked (250,364 👍 / 26,099 👎)
4,466,035
favourites (19.3 per 1k visits)
17 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8582,5571,707.51,92010 August 20264 September 2026
337 measurements spanning 25 days, net +193. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 603–2,812 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 337
Measured (UTC)PlayersChange
4 Sept 2026, 22:501,920+166
4 Sept 2026, 21:501,754+11
4 Sept 2026, 20:501,743-4
4 Sept 2026, 19:501,747-62
4 Sept 2026, 18:501,809+42
4 Sept 2026, 17:501,767+71
4 Sept 2026, 16:501,696-136
4 Sept 2026, 15:501,832-234
4 Sept 2026, 14:502,066-251
4 Sept 2026, 13:502,317+200
4 Sept 2026, 12:502,117+355
4 Sept 2026, 11:501,762+406
4 Sept 2026, 10:501,356+137
4 Sept 2026, 09:501,219+129
4 Sept 2026, 08:501,090+33
4 Sept 2026, 07:501,057-32
4 Sept 2026, 06:501,089+19
4 Sept 2026, 05:501,070-8
4 Sept 2026, 04:501,078-228
4 Sept 2026, 03:501,306first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Exp
210 R$
2x Money
210 R$
VIP Pass
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.521 August 20264 September 2026
338 measurements spanning 14 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 338
Measured (UTC)% likedChange
4 Sept 2026, 22:5091no change
4 Sept 2026, 21:5091no change
4 Sept 2026, 20:5091no change
4 Sept 2026, 19:5091no change
4 Sept 2026, 18:5091no change
4 Sept 2026, 17:5091no change
4 Sept 2026, 16:5091no change
4 Sept 2026, 15:5091no change
4 Sept 2026, 14:5091no change
4 Sept 2026, 13:5091no change
4 Sept 2026, 12:5091no change
4 Sept 2026, 11:5091no change
4 Sept 2026, 10:5091no change
4 Sept 2026, 09:5091no change
4 Sept 2026, 08:5091no change
4 Sept 2026, 07:5091no change
4 Sept 2026, 06:5091no change
4 Sept 2026, 05:5091no change
4 Sept 2026, 04:5091no change
4 Sept 2026, 03:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.