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[💲] Retro Donations

[💲] Retro Donations

A Roblox experience owned by Takio's Studio.

OtherENdonationcommunity supportavatar funding

Description (written by the developer; not a statement by this register)

[💲] Retro Donations is a donation game where you can earn and donate Robux! 🤝 Whether you want a new avatar, a cool game pass, or fund a personal project, Retro Donations makes it easy to get help from the community! 💰 Donations come from clothing and game pass sales, and it will take a few days for them to appear in your account. ⚠️ Roblox takes a small cut, so you will only receive a portion of the Robux. 📊 You can check your pending Robux here: 🔗 https://www.roblox.com/transactions 👾 Made by Takios Studio 🌐 https://www.roblox.com/communities/13213899/Takios-Studio#!/about

Last updated by the developer 20 Jun 2026, 12:24 UTC.

0
playing (measured 11 Aug 2026, 04:18 UTC)
17,698
lifetime visits
84%
liked (85 👍 / 16 👎)
197
favourites (11.1 per 1k visits)
17 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BIG Donation Sign
899 R$
VIP
199 R$
Donation Sign
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome👋 · welcome11,024 · 0.00% win
Witness The Nuke · other388 · 0.00% win
Developer Room · secret201 · 0.00% win
Karl's Cat · collection190 · 0.00% win
First Step! · social160 · 0.00% win
Rescue Builderman · progression83 · 0.00% win
??? · secret14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.516 August 2026 — 85 % liked15 October 2026 — 84 % liked16 August 202615 October 2026
2 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 16:0484-1
16 Aug 2026, 15:3785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.