[PVP ⚔️] 💀REAPER SIMULATOR💀
A Roblox experience owned by The Nocturne.
SimulatorENsimulatorPvPhorror theme
[PVP ⚔️] 💀REAPER SIMULATOR💀 is a simulator experience created on 2018-09-11. It has accumulated 1,738,934 lifetime visits and 31,687 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The description highlights features such as a new PVP mode, leaderboards, secret zones, and weapon fixes.
Description (written by the developer; not a statement by this register)
UPDATE: - New PVP Mode! Gain executions in combat against other players! - Leaderboards! - Secret Zones added! - Weapon FIXES - Server Size increased from 13 to 22! - PumpkinHead NPC's! - Trails coming soon All who may pass away enter your realm. You, as the Reaper, must depart the living so they may reach the afterlife. Execute enemies to gain Execution points, which can then be used to buy stronger Execution Weapons at the shop. "TEN OUT OF TEN" - unknown player "I can't stop playing" - spammer "A must play, so fun and addicting!" - LazMate ****Leave a like if you enjoyed the game.**** Follow us and join the group for more updates and games! Developers: Drager980 - Coder and Co-Owner Aznarog - Coder and Co-Owner Reverenced - Builder LazMate - Mastermind
Last updated by the developer 24 Aug 2023, 06:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:52 | 84 | no change |
| 14 Aug 2026, 10:51 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.