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Squid Gear Tower πŸ¦‘

Squid Gear Tower πŸ¦‘

A Roblox experience owned by Towers Of Epicness.

AdventureENtower defensesquid gamegear progression

Squid Gear Tower is an adventure experience created on 2025-07-17. It has recorded 3,088,313 lifetime visits and 4,133 favorites. The experience holds a 91% like percentage. Currently, zero users are playing. The game involves exploring a tower to find coins and acquire gear.

Description (written by the developer; not a statement by this register)

Welcome to the Squid Gear Tower! πŸ¦‘ Explore the squid game tower and find coins, use these to get overpowered gear! There is a SPECIAL REWARD At the end! 🎁 Join the group + Like the game for a free item! πŸ‘ Made by Empowered Games πŸš€

Last updated by the developer 2 Aug 2025, 16:55 UTC.

0
playing (measured 10 Aug 2026, 16:00 UTC)
3,088,313
lifetime visits
91%
liked (2,039 πŸ‘ / 206 πŸ‘Ž)
4,133
favourites (1.3 per 1k visits)
17 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

[PERM] Admin!
99 R$
Jetpack!
79 R$
Flying Cloud!
79 R$
[50% OFF] Rainbow Carpet!
79 R$
[πŸ¦‘] Squid Slap!
49 R$
[OP] Galaxy Slap!
37 R$
[LIMITED] Acid Slap!
37 R$
Speed Coil!
27 R$
Gravity Coil!
27 R$
[75% OFF] Golden Slap!
17 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome2,020,099 Β· 0.00% win
Winner!471,264 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.