Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Grow A Garden But Modded

Grow A Garden But Modded

A Roblox experience owned by Freezy57.

TycoonENfarmingsimulationmodded

Description (written by the developer; not a statement by this register)

🍅Welcome to Grow a Garden But Modded🍅 Are you ready to grow your very own garden? Buy seeds from the shop when they restock, plant them, wait for them to grow, and collect the profits! Flex fruits and finds on friends, and have fun! [How To Plant] • Equip your seed you want to plant! • Click in your farm on the brown plots to plant! • Wait to see it start growing! • After its fully grown, it is time to harvest the goodness! Remember, your garden literally grows while you are offline⭐ 🥳 All credits go to JANDEL & The Garden Game group for making the original game. 🥳

Last updated by the developer 10 Aug 2025, 18:43 UTC.

0
playing (measured 13 Aug 2026, 17:52 UTC)
230
lifetime visits
89%
liked (8 👍 / 1 👎)
5
favourites (21.7 per 1k visits)
17 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 17:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100,003 Sheckles
219 R$
10000 Sheckles
107 R$
Grow All!
79 R$
2500 Sheckles
29 R$
1000 Sheckles
12 R$
Take From A Player
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Grow A Garden Modded! · other72 · 0.00% win
“The Moon Melon Award” · other72 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.