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Bigger Every Step! 🎯

Bigger Every Step! 🎯

A Roblox experience owned by MC-AT GAMES DM.

SimulatorENgrowth mechaniccasual simulationsocial racing

Bigger Every Step! 🎯 is a simulator experience created on 2025-07-17. It records 119 concurrent players and 5,913,970 lifetime visits. The title holds 409,057 favorites and maintains an 83% like percentage. The game focuses on character growth mechanics as players move.

Description (written by the developer; not a statement by this register)

🚶‍♂️ Walk and Become a Giant! 🌟 Are you ready for an incredible adventure where you grow bigger with every step? In this unique game, your character actually grows as you walk! Start as a tiny character and transform into a massive giant! Game Features: - Your height increases as you move - Reach enormous sizes - Race with friends and see who becomes the biggest - Ever-growing experience - Simple but addictive gameplay The more you walk, the bigger you grow! So how tall can you become? Join now and start becoming a giant! walking game, growing game, giant simulator, height increase, fun roblox, running game, racing game, growth simulator, casual game, size growth, walk to grow, become giant, infinite growth, big

Last updated by the developer 18 Jun 2026, 03:21 UTC.

93
playing (measured 22 Aug 2026, 01:50 UTC)
5,993,288
lifetime visits
83%
liked (12,467 👍 / 2,514 👎)
415,183
favourites (69.3 per 1k visits)
17 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

59176117.510 August 2026 — 59 players21 August 2026 — 176 players21 August 2026 — 168 players21 August 2026 — 128 players21 August 2026 — 104 players22 August 2026 — 106 players22 August 2026 — 93 players9310 August 202622 August 2026
7 measurements spanning 11 days, net +34. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–194 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 01:5093-13
22 Aug 2026, 00:50106+2
21 Aug 2026, 23:50104-24
21 Aug 2026, 22:50128-40
21 Aug 2026, 21:50168-8
21 Aug 2026, 20:54176+117
10 Aug 2026, 22:4559first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Jump (Permanent)!
749 R$
2X Cups (Permanent)!
199 R$
2X Speed (İnfinity)!
99 R$
2X Size (Permanent)!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
8 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:2183no change
22 Aug 2026, 01:5083no change
22 Aug 2026, 00:5083no change
21 Aug 2026, 23:5083no change
21 Aug 2026, 22:5083no change
21 Aug 2026, 21:5083no change
21 Aug 2026, 20:5483no change
14 Aug 2026, 00:2083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.