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LETS PWN SUM NUBZ [discontinued for now sry]

LETS PWN SUM NUBZ [discontinued for now sry]

A Roblox experience owned by THE GREEN PEOPLE!!!!1!!.

Fighting & PvPENSFOTHItem AsylumMeme/Reference

Description (written by the developer; not a statement by this register)

none of the music used is made by the creators. INSPIRED BY: _________________________ SFOTH, Item asylum _________________________ REFERENCES: _________________________ The Stanley Parable, Undertale, Deltarune _________________________ working on a new game (it's gonna take a while be patient pls).

Last updated by the developer 4 Dec 2025, 10:48 UTC.

0
playing (measured 6 Sept 2026, 12:49 UTC)
2,558
lifetime visits
93%
liked (13 👍 / 1 👎)
5
favourites (2.0 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 12:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EVEN MORE EXPENSIVE DONATION
500 R$
expensive donation
250 R$
(more) expensive donation
100 R$
(slightly) expensive donation
50 R$
cheap donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

meet green themself · other52 · 0.00% win
joined on my birthday · other39 · 0.00% win
you betatested the game (UNOBTAINABLE) · other39 · 0.00% win
meet blue himself · other31 · 0.00% win
100 wins! · progression22 · 0.00% win
25 wins! · progression22 · 0.00% win
50 wins! · progression22 · 0.00% win
how very serious. · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.