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[BIG UPDATE!] Evade Asgore As Dess [Deltarune]

[BIG UPDATE!] Evade Asgore As Dess [Deltarune]

A Roblox experience owned by SolarSolar.

RoleplayENDeltaruneEvadeSurvival

Evade Asgore As Dess [Deltarune] is a roleplay experience created on July 18, 2025. It has accumulated 4,382,218 lifetime visits and 32,361 favorites. The game holds a 68 percent like percentage. Currently, zero players are active. The experience features driver and survivor mechanics within a beta state.

Description (written by the developer; not a statement by this register)

[BIG UPDATE!] Evade Asgore As Dess [Deltarune] [THIS GAME IS STILL IN BETA, EXPECT BUGS AND GLITCHES] A player at random is chosen to be either a Survivor or a Driver. The Drivers has to run over all the deer shaped speed bumps, while the Survivors have to use their different abilities to survive. Earn more Cash the longer you survive. You can use your cash to buy new drivers and survivors. We reverted the brainrot update unfortunately. Controls: Shift to Sprint | Q to use Ability Mobile: On-Screen buttons Console: Coming soon.. BERGENTRUCK

Last updated by the developer 23 Oct 2025, 18:42 UTC.

0
playing (measured 10 Aug 2026, 22:49 UTC)
4,382,218
lifetime visits
68%
liked (10,866 👍 / 5,176 👎)
32,310
favourites (7.4 per 1k visits)
18 July 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Titan Driver + Survivor
898 R$
Tenna Character
398 R$
Ralsei Character
398 R$
Roaring Knight Character
398 R$
Gaster Driver
348 R$
Chara Driver
348 R$
Annoying Dog Driver
348 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other2,398,376 · 57.1% win
Lancer Lancer · other153,351 · 0.00% win
Roaring Fraud · other71,834 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:4668no change
24 Aug 2026, 02:4568no change
14 Aug 2026, 02:3868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.