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🏎️  Extreme Car Mega Ramps 🔥 [Beta]

🏎️ Extreme Car Mega Ramps 🔥 [Beta]

A Roblox experience owned by Nhsm.

RacingENcar rampsobbyvehicle collection

Description (written by the developer; not a statement by this register)

🚗 Welcome to Car Mega Ramps! The ultimate GTA-style ramp challenge! 🏁 Complete the entire course to earn 🏆 1 Win! 🛍️ Use your Wins to unlock awesome cars and boosts in the in-game Shop! 🎮 New ramps, more chaos, and epic stunts added regularly! Tags: Obby , Cars Obby, Jailbreak , Highway racing , Cars , cars game, car game, car ramps , Brainrot , simulator , Madcity , RNG , Cars Obby offroad

Last updated by the developer 25 May 2026, 06:52 UTC.

0
playing (measured 11 Aug 2026, 09:51 UTC)
3,297
lifetime visits
71%
liked (12 👍 / 5 👎)
12
favourites (3.6 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

For Commission
7,500 R$
Lambo SUV
387 R$
Buggati
225 R$
VIP
199 R$
Alpine Car
140 R$
Nuke
100 R$
Stater Pack
97 R$
R8 E-White
80 R$
SUV (black)
35 R$
Nitro
30 R$
GoldCar
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome in Car Ramp! 🔥 · welcome1,874 · 0.00% win
Cleared 1st checkpoint · progression0 · 0.00% win
cleared 9th checkpoint · progression0 · 0.00% win
cleared 12th checkpoint · progression0 · 0.00% win
Cleared 3rd checkpoint · progression0 · 0.00% win
Cleared 2nd checkpoint · progression0 · 0.00% win
cleared 15th checkpoint · progression0 · 0.00% win
cleared 6th checkpoint · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.