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Build a Tower and Jump

Build a Tower and Jump

A Roblox experience owned by invictus6.

TycoonENtower buildingidle mechanicsmutation events

Description (written by the developer; not a statement by this register)

Welcome to Build a Tower and Jump! 🗼✨ 🌍 Build, Climb & Jump from world-famous towers like the Eiffel, Pisa, Big Ben & so much more! How to Play: Buy Towers and Watch Them Grow 🌱 Climb Up and Jump for CASH 💸 Rebirth to unlock NEW Towers 🔓 Use Gadgets to Power Up your Progress ⚡ 🏗️ Every hour (on the hour) an event begins with a chance to MUTATE your tower! 🧬✨ ⏰ REMEMBER, your towers grow offline! 💤

Last updated by the developer 14 Sept 2025, 10:35 UTC.

0
playing (measured 11 Aug 2026, 01:18 UTC)
449,280
lifetime visits
94%
liked (969 👍 / 57 👎)
603
favourites (1.3 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
Double Speed
299 R$
Double Cash
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome333,479 · 0.00% win
Reach Moon · progression74,086 · 0.00% win
Reach Mars · progression548 · 0.00% win
Reach Saturn · progression125 · 0.00% win
Reach Gaiana · progression93 · 0.00% win
Reach Heaven · progression61 · 0.00% win
Reach Rainbow · progression60 · 0.00% win
Reach Chroma · progression51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.