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Piggy Concepts 🔨 [ALPHA/BETA] REMADE WIP

Piggy Concepts 🔨 [ALPHA/BETA] REMADE WIP

A Roblox experience owned by Piggy Concepts.

HorrorENPiggyHorrorEscape

Description (written by the developer; not a statement by this register)

Do you have what it takes to escape Piggy and unravel the dark secrets behind the beast? Welcome to Piggy Concepts, an interactive and exciting Piggy fangame with concept seasons, skins, chapters and much more! Controls: Pick up / Use items – Click (PC), Tap (Mobile), Right Trigger (Controller) Crouch – CTRL (PC), Tap (Mobile), B (Controller) Place Traps - F, R, Q (PC), Tap (Mobile), X, ButtonR1, ButtonL1 (Controller) Use Abilities - F, R, Q (PC), Tap (Mobile), X, ButtonR1, ButtonL1 (Controller) Credits: Production - Piggy Concepts Development Team R15 Body Types, Clothing wear - Mercenary Rose Rig Bone Assets - Conejil

Last updated by the developer 12 Jul 2026, 22:30 UTC.

0
playing (measured 14 Aug 2026, 08:03 UTC)
3,844
lifetime visits
87%
liked (39 👍 / 6 👎)
90
favourites (23.4 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 08:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Piggy Tokens
300 R$
x2 Piggy Chance
150 R$
[Coming Soon] Build Map Slot 4
100 R$
[Coming Soon] Build Map Slot 3
100 R$
[Coming Soon] Build Map Slot 12
100 R$
[Coming Soon] Build Map Slot 6
100 R$
[Coming Soon] Build Map Slot 11
100 R$
[Coming Soon] Build Map Slot 5
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed House · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.518 August 2026 — 86 % liked28 August 2026 — 87 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 04:3087+1
18 Aug 2026, 04:2386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.