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[NEW] An Infinite Flight Trip

[NEW] An Infinite Flight Trip

A Roblox experience owned by Infinityyy Studios.

SimulatorENflight simulationcoin collectionmultiplayer

An Infinite Flight Trip is a simulator experience created on 2025-07-18. It has recorded 722,304 lifetime visits and 2,886 favorites. Currently, 9 users are playing. The title holds a 72% like percentage. The game involves flying, collecting coins, and exploring biomes.

Description (written by the developer; not a statement by this register)

✈️ Welcome to An Infinite Flight Trip! Fly through endless skies, collect coins, and discover magical bottles that grant funny and helpful abilities! Explore diverse biomes, experience exciting events, and test your skills on this never-ending flight adventure. 💰 Ways to earn Coins include: - Collecting coins around the airplane - Surviving special events - Completing daily quests - Every minute played 👥 Play with friends! - Interact during events - Explore the skies as a team 🚀 Newly Released! This game has just launched, be one of the first to experience it! ⭐ Don’t forget to Like and Favorite the game to show your support!

Last updated by the developer 20 Jul 2026, 13:01 UTC.

9
playing (measured 11 Aug 2026, 11:15 UTC)
722,304
lifetime visits
72%
liked (606 👍 / 234 👎)
2,950
favourites (4.1 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:153first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Boom Bottle
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome351,275 · 100.0% win
First Item! · collection308,753 · 100.0% win
First Event! · social154,734 · 60.4% win
First Event Bought! · collection153,457 · 60.4% win
Survival Instincts! · other60,224 · 16.3% win
Maxwell · other11,910 · 12.8% win
Great Listener! · other2,972 · 1.2% win
All Items! (Not P2W) · collection2,862 · 0.60% win
Met the Developer! · welcome84 · 0.00% win
All Items! · collection4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:1872no change
14 Aug 2026, 18:1772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.