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Overture

Overture

A Roblox experience owned by Reb's Community.

OtherENbetamulti-modeindie

Overture is a Roblox experience created on 2025-07-18. It currently has 1652449 lifetime visits and 131 concurrent players. The game holds 16210 favorites and an 82% like percentage. It is in a Beta state, featuring Erlking, Cazerdus, HOURS, and Timeless gamemodes. Console support is not available.

Description (written by the developer; not a statement by this register)

A game in Beta state. Currently consists of Erlking, Cazerdus, HOURS and Timeless gamemodes. Currently doesn't support consoles. I know it's pretty bad game. You don't have to remind me of that. I heavily recommend to play the game that Overture is based off of and support its creator by buying their gamepasses (if you want, of course): https://www.roblox.com/games/5732973455

Last updated by the developer 14 Aug 2026, 07:24 UTC.

66
playing (measured 24 Aug 2026, 03:50 UTC)
1,772,639
lifetime visits
83%
liked (6,943 👍 / 1,390 👎)
22,698
favourites (12.8 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6621213910 August 2026 — 89 players21 August 2026 — 137 players21 August 2026 — 111 players21 August 2026 — 142 players21 August 2026 — 154 players22 August 2026 — 167 players22 August 2026 — 177 players22 August 2026 — 142 players22 August 2026 — 151 players22 August 2026 — 139 players22 August 2026 — 166 players22 August 2026 — 143 players22 August 2026 — 153 players22 August 2026 — 135 players22 August 2026 — 154 players22 August 2026 — 142 players22 August 2026 — 174 players22 August 2026 — 165 players22 August 2026 — 167 players22 August 2026 — 200 players22 August 2026 — 212 players22 August 2026 — 196 players22 August 2026 — 178 players22 August 2026 — 170 players22 August 2026 — 162 players22 August 2026 — 160 players22 August 2026 — 147 players22 August 2026 — 130 players22 August 2026 — 135 players23 August 2026 — 145 players23 August 2026 — 165 players23 August 2026 — 169 players23 August 2026 — 139 players23 August 2026 — 168 players23 August 2026 — 145 players23 August 2026 — 161 players23 August 2026 — 139 players23 August 2026 — 152 players23 August 2026 — 127 players23 August 2026 — 139 players23 August 2026 — 141 players23 August 2026 — 133 players23 August 2026 — 173 players23 August 2026 — 177 players23 August 2026 — 139 players23 August 2026 — 161 players23 August 2026 — 170 players23 August 2026 — 148 players23 August 2026 — 144 players23 August 2026 — 110 players23 August 2026 — 132 players23 August 2026 — 120 players23 August 2026 — 136 players24 August 2026 — 124 players24 August 2026 — 132 players24 August 2026 — 101 players24 August 2026 — 66 players10 August 202624 August 2026
57 measurements spanning 13 days, net -23. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–234 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:5066-35
24 Aug 2026, 02:50101-31
24 Aug 2026, 01:50132+8
24 Aug 2026, 00:50124-12
23 Aug 2026, 23:50136+16
23 Aug 2026, 22:50120-12
23 Aug 2026, 21:50132+22
23 Aug 2026, 20:50110-34
23 Aug 2026, 19:50144-4
23 Aug 2026, 18:50148-22
23 Aug 2026, 17:50170+9
23 Aug 2026, 16:50161+22
23 Aug 2026, 15:50139-38
23 Aug 2026, 14:50177+4
23 Aug 2026, 13:50173+40
23 Aug 2026, 12:50133-8
23 Aug 2026, 11:50141+2
23 Aug 2026, 10:50139+12
23 Aug 2026, 09:50127-25
23 Aug 2026, 08:50152first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Erlking · other68,087 · 8.9% win
Cazerdus · other47,431 · 8.1% win
Light Beneath Closed Eyes · other45,968 · 4.9% win
The Clashers Technique · other33,132 · 4.2% win
Field of Aurora · progression9,017 · 2.7% win
Tragic Accident · other6,025 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.514 August 202623 October 2026
64 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 64
Measured (UTC)% likedChange
23 Oct 2026, 13:3083no change
13 Oct 2026, 13:2383no change
3 Oct 2026, 13:2283no change
23 Sept 2026, 13:2083no change
13 Sept 2026, 13:1683no change
3 Sept 2026, 13:0883no change
24 Aug 2026, 11:3783no change
24 Aug 2026, 03:5083no change
24 Aug 2026, 02:5083no change
24 Aug 2026, 01:5083no change
24 Aug 2026, 00:5083no change
23 Aug 2026, 23:5083no change
23 Aug 2026, 22:5083no change
23 Aug 2026, 21:5083no change
23 Aug 2026, 20:5083no change
23 Aug 2026, 19:5083no change
23 Aug 2026, 18:5083no change
23 Aug 2026, 17:5083no change
23 Aug 2026, 16:5083no change
23 Aug 2026, 15:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

overture.fandom.com0 active editors · 2,025 edits
191 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.