Multi-Choice Combat Tycoon
A Roblox experience owned by JM Tycoons.
Description (written by the developer; not a statement by this register)
Welcome to Multi-Choice Tycoon! -> Autosave coming sometime in the future! In the meantime the milestone cash bonuses help kickstart your next playthrough! -> If you are having issues with your rebirth or kills save data, please let us know in the community server or through the group forums! ->Console and Mobile support ->Choose how you generate money and what you fight with! -> Players are protected until they get their first weapon upgrade (or if they manage to kill a player somehow) ->Fight zombies and players or find money crates around the map to earn cash. ->Fight for the capture points to earn bonuses! -> Rebirth available -> Each cash milestone badge gives a cash bonus on your next play session! -> disliking due to lack of autosave does not help the game!
Last updated by the developer 15 Jun 2026, 09:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 14:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.