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💥Gear Tower X

💥Gear Tower X

A Roblox experience owned by Tower Game Devs.

ObbyENtower climbingtroll mechanicsmulti-stage

💥Gear Tower X is an obby experience created on 2025-07-18. The game has accumulated 1,795,275 lifetime visits and 208,314 favorites. It maintains a 93% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Climb through 7+ stages, collect free gear to troll or speed up, and race rivals to the top! 🧗 Multi-stage tower—each level gets harder. 🎁 Free gear tools (e.g. slap gloves, flying carpets, invisibility) earned as you play. 🤼 Troll other players or survive their pranks—gear is pure chaos. 👍 Like & favorite the game for bonus rewards. Like 👍 and Favorite ⭐ For exclusive in game rewards!*

Last updated by the developer 25 Feb 2026, 11:21 UTC.

0
playing (measured 10 Aug 2026, 16:19 UTC)
1,795,275
lifetime visits
93%
liked (3,172 👍 / 230 👎)
208,310
favourites (116.0 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,299 R$
Laser Gun
799 R$
Rainbow Slap
499 R$
Magic Carpet
399 R$
Fusion Coil
299 R$
Mega Glove
299 R$
2x Coins
199 R$
Shield
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!1,045,907 · 0.00% win
1st Win · progression180,961 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.