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💩 Steal a poop

💩 Steal a poop

A Roblox experience owned by Tik Tak Games.

SimulatorENtrollsteal mechanicbrainrot meme

Description (written by the developer; not a statement by this register)

💩 Welcome to Steal a Poop! 😎 Troll, steal, and become the strongest Poop player! 👍 Like the game and join our group to claim your reward! ⭐ Group members also get access to exclusive codes! 🕹️ How to Play: 🎈 Buy your own Poop 🕵️ Steal Poops from other players 🔁 Rebirth to increase your strength 🎭 Get troll tools and trawl gear to prank others! 📊 Check how much others are earning ❤️ Show your support with Likes and Favorites! 🖥️ Works on PC, Mobile, and Tablet! 🧠 Inspired by Steal a Brainrot

Last updated by the developer 19 Apr 2026, 12:01 UTC.

3
playing (measured 10 Aug 2026, 14:51 UTC)
267,059
lifetime visits
92%
liked (856 👍 / 79 👎)
19,566
favourites (73.3 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:512first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
799 R$
[OP] Remote Base Lock
399 R$
2X Cash
79 R$
Staff Of TheWinds
39 R$
2x Offline Earn [PERMAMENT!]
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome169,145 · 100.0% win
L · other168,696 · 100.0% win
A · other168,412 · 100.0% win
E · other168,135 · 100.0% win
T167,880 · 100.0% win
S · other167,610 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.515 August 2026 — 91 % liked25 August 2026 — 92 % liked4 September 2026 — 92 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:1792no change
25 Aug 2026, 02:2092+1
15 Aug 2026, 02:0791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.