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Slash and Grow

Slash and Grow

A Roblox experience owned by Syops UGC.

Last updated by the developer 8 May 2026, 10:35 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
212,325
lifetime visits
92%
liked (833 👍 / 74 👎)
6,251
favourites (29.4 per 1k visits)
18 July 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Titanic Hunter
399 R$
Battlepass
299 R$
x10 Luck
299 R$
Secret Hunter
299 R$
Huge Hunter
249 R$
x7 Luck
249 R$
Triple Hatch
199 R$
x5 Luck
199 R$
Quick Slash
125 R$
x2 Candy
125 R$
150 Pet Storage
99 R$
x2 Luck
99 R$
Auto Hatch
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome102,886 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.