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Roba una Entidad de Doors👁️🚪

Roba una Entidad de Doors👁️🚪

A Roblox experience owned by SFGAMES.

RoleplayESDOORSentity stealingoffline earnings

Roba una Entidad de Doors👁️🚪 is a roleplay experience created on 2025-07-18. The game has accumulated 500,532 lifetime visits and 13,386 favorites. Currently, zero players are active. The title holds a 75% like percentage. The description indicates gameplay involves buying entities, earning money, and stealing from other players.

Description (written by the developer; not a statement by this register)

Bienvenido a Steal a Doors Entity hecho por SFGames Inspirado por Steal a Brainrot Por Sammy & DOORS Por LSplash Cómo jugar -Compra tus entidades -Gana dinero (Gana fuera de línea) Roba entidades de otros jugadores

Last updated by the developer 14 Jul 2026, 20:52 UTC.

0
playing (measured 13 Aug 2026, 08:15 UTC)
500,532
lifetime visits
75%
liked (695 👍 / 231 👎)
13,382
favourites (26.7 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TROLL PANEL
999 R$
VIP
375 R$
X2 Money
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player · other55,366 · 0.00% win
Welcome · welcome53,477 · 100.0% win
One Of Many · other3,287 · 0.00% win
I Was There · other1,339 · 0.00% win
Group Member · social1,123 · 0.00% win
Ten Of Many · collection771 · 0.00% win
Powered Up · other695 · 0.00% win
Found by the Curious · collection407 · 0.00% win
Restricted Discovery · other314 · 0.00% win
Ascended · progression255 · 0.00% win
A weird dream? · other74 · 0.00% win
Hundred Of Many · collection65 · 0.00% win
DO NOT FAIL · progression8 · 0.00% win
All Colors Seen · collection2 · 0.00% win
A TRUE FAN · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked3 September 2026 — 75 % liked13 September 2026 — 75 % liked14 October 2026 — 75 % liked24 October 2026 — 75 % liked14 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:4975no change
14 Oct 2026, 00:4875no change
13 Sept 2026, 23:1975no change
3 Sept 2026, 23:0675no change
14 Aug 2026, 21:0775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.