[CHRISTMAS P2] UNDERTALE: EVOLUTIONS
A Roblox experience owned by IRAQ PRODUCTIONS 2.
RacingENUndertaleAUBoss Fight
[CHRISTMAS P2] UNDERTALE: EVOLUTIONS is a Roblox experience categorized under racing. Created on 2025-07-18, the game has accumulated 598,575 lifetime visits. Currently, one user is playing. The experience holds 1,963 favorites and maintains a 68% like percentage.
Description (written by the developer; not a statement by this register)
-- Welcome to UNDERTALE: EVOLUTIONS -- - A Game with many characters and AUs to obtain and fight with. - Discover areas and defeat strong bosses. re-continued version of an older game by Tax that went by the same name. JOIN the communications server social link and show proof of your stats (in the old game) / just say them and I'll restore you in ~24 hours.
Last updated by the developer 6 Aug 2026, 05:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 21:37 | 68 | no change |
| 24 Aug 2026, 19:46 | 68 | no change |
| 14 Aug 2026, 19:37 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.