[🎃 Harvest Hollows 🌽 ] Battle Buddies
A Roblox experience owned by Super Professional Development.
Tower defenseENtower defensecollectible buddiesboss battles
[🎃 Harvest Hollows 🌽 ] Battle Buddies is a tower-defense experience created on 2025-07-19. The game records 2,008,410 lifetime visits and holds 7,601 favorites. It maintains a 92% like percentage. Currently, zero users are playing. The description indicates a 2.5D side-scrolling mechanic involving enemy defeat and buddy collection.
Description (written by the developer; not a statement by this register)
Defeat enemies, collect Buddies, and take over the battlefield! Battle Buddies is a 2.5D side-scrolling tower defense game where you send out your team of Buddies to destroy the enemy base before they destroy yours. Beat Powerful bosses, unlock rare buddies, and build the ultimate team! ⭐ Power up your Buddies by collecting duplicates and unlocking their full potential! ⭐ Discover secret Buddies hidden in each map! ⭐ Unlock skins, player titles, and flex your Buddies in the lobby with the Buddy Follower system! ⭐ Hang out in the lively lobby, find secrets, and show off your collection to other players! Can you collect them all and defeat every boss?
Last updated by the developer 8 Jun 2026, 09:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.