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باركور صعب جدا [المستحيل]

باركور صعب جدا [المستحيل]

A Roblox experience owned by KINET Animator.

This Roblox experience, titled 'باركور صعب جدا [المستحيل]', was created on July 19, 2025. It currently has 201 players online and 8,624,007 lifetime visits. The game holds 12,540 favorites and maintains a 76% like percentage. No specific genre classification is recorded in the available data.

Last updated by the developer 20 Aug 2026, 08:30 UTC.

89
playing (measured 22 Aug 2026, 00:50 UTC)
8,842,455
lifetime visits
74%
liked (5,380 👍 / 1,868 👎)
16,711
favourites (1.9 per 1k visits)
19 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

71242156.511 August 2026 — 71 players21 August 2026 — 242 players21 August 2026 — 208 players21 August 2026 — 146 players21 August 2026 — 144 players22 August 2026 — 89 players8911 August 202622 August 2026
6 measurements spanning 11 days, net +18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–268 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5089-55
21 Aug 2026, 23:50144-2
21 Aug 2026, 22:50146-62
21 Aug 2026, 21:50208-34
21 Aug 2026, 20:54242+171
11 Aug 2026, 03:2371first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

قشرة موز
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

قابلت صاحب الماب · other962 · 0.00% win
فزت بالمستحيل؟ · progression729 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74767513 August 2026 — 76 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked22 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked12 September 2026 — 75 % liked22 September 2026 — 75 % liked2 October 2026 — 75 % liked12 October 2026 — 75 % liked22 October 2026 — 74 % liked1 November 2026 — 74 % liked13 August 20261 November 2026
14 measurements spanning 80 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:3574no change
22 Oct 2026, 21:3474-1
12 Oct 2026, 21:3475no change
2 Oct 2026, 21:3375no change
22 Sept 2026, 21:3375no change
12 Sept 2026, 21:3275no change
2 Sept 2026, 21:3275no change
23 Aug 2026, 21:3175no change
22 Aug 2026, 00:5075no change
21 Aug 2026, 23:5075no change
21 Aug 2026, 22:5075no change
21 Aug 2026, 21:5075no change
21 Aug 2026, 20:5475-1
13 Aug 2026, 21:3176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.