Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Candy Blossom Line

Candy Blossom Line

A Roblox experience owned by Wait in Line.

OtherENwaiting gamesocial simulationcandy theme

Description (written by the developer; not a statement by this register)

🏃 The Ultimate Waiting Game 🏃 Think waiting in line is boring? Think again. In Longest Candy Blossom Line, the tension is real! Can you survive the wait and claim your spot at the front? Face off against other players in a race to the Candy Blossom where every second counts. Along the way, unlock new areas, challenge your friends, and experience the unexpected in this hilarious, action-packed adventure. 💖 Like the game and add it to your Favorites to unlock secret bonuses and exclusive surprises related to the Candy Blossom! 📄 Rules: Like the game 👍 Favorite the game ⭐ Join the group ✅ Join the group here: https://www.roblox.com/communities/382818826/Wait-in-Line tags: grow a garden, grow a, grow, free, cheap, pets, plants, mushroom, blossom, seeds, giraffe, neon, mega, fly, ride, dti, cheap dti, vip, dti obby, grow a garden obby, headless, korblox, valk, sshf, ugc headless, workshop, carlasugc, iconicugc, ninasugc, jennysugc, camillasugc, iconicslayers

Last updated by the developer 22 Jul 2025, 03:51 UTC.

0
playing (measured 11 Aug 2026, 19:50 UTC)
67,719
lifetime visits
62%
liked (178 👍 / 109 👎)
4,188
favourites (61.8 per 1k visits)
19 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoCut
75 R$
Double Currency
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6215 August 2026 — 62 % liked25 August 2026 — 62 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:1562no change
15 Aug 2026, 14:5162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.