Danau Indo Voice🎙️
A Roblox experience owned by Zeline Studio.
Social & hangoutIDsocial hangoutroleplaychill atmosphere
Danau Indo Voice🎙️ is a social-hangout experience created on 2025-07-19. It has accumulated 1,468,178 lifetime visits and 15,092 favorites. Currently, 29 users are playing. The experience holds a 92% like percentage. Features include fishing, courier tasks, mining, and dance synchronization within a virtual hangout setting.
Description (written by the developer; not a statement by this register)
DANAU INDO VOICE 🛋️🌊 Tempat Nongkrong Virtual Anak Indo Selamat datang di Danau Indo, tempat chill buat kamu yang mau nongkrong, healing, roleplay, atau sekadar ngobrol santai bareng teman-teman! Pengalaman ini dibuat untuk komunitas Roblox Indonesia dengan nuansa lokal yang santai dan estetik ✨ 🌊 Apa saja yang bisa kamu lakukan di sini? 🎣 Mancing di pinggir danau, dari ikan biasa sampai ikan spesial 📦 Jadi kurir paket, ambil dan antar pesanan untuk mendapatkan uang dalam game 💎 Menambang dan mengumpulkan Batu 🤝 Sistem carry untuk gendong teman 💃 Sync dance supaya bisa joget bareng dengan kompak 🌟 Suasana santai Nikmati suasana danau dan alam yang tenang, cocok untuk nongkrong santai dan ketemu teman baru.
Last updated by the developer 10 Aug 2026, 01:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:46 | 38 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:45 | 92 | no change |
| 24 Aug 2026, 12:31 | 92 | no change |
| 14 Aug 2026, 12:31 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.