Moon Petals Academy
A Roblox experience owned by Aetherus Arcetypon Models (ERA 2).
RoleplayENacademymysteryroleplay
Description (written by the developer; not a statement by this register)
Greetings dear travelers!! -hears trees crackling and rumble of heels- 🤨What was that? Here you go. Those mysterious woods invite you to follow the path. They keep a lot of different secrets which you shouldn’t tell anyone, or else.. Bang! Nevermind. As you enter those woods you might see a wonderful cave with some shiny treasures in it. Don’t touch anything, it’s a trap. 🌳For now you are stuck in those woods, but you are lucky to find a shelter in the Moon Petals Academy. Welcome, dear students! We invite you for many different classes and activities. 👠Our friendly staff will take care of you and provide everything that you need. This building is old and mysterious, has many legends about it, but believe it or not..your choice. Check out yourself.. 🔗Join in our discord server for more information about the game and lore! 🕊️Current Contributors: inhanth3 - meshing, terrain, scripting ILoveM1tskl - scripting delliiyn - owner oooooopz203 - draft Timur_tortik - group icon
Last updated by the developer 26 Oct 2025, 17:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 14:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.