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Gerson Boom simulator [HALLOWEEN ๐ŸŽƒ]

Gerson Boom simulator [HALLOWEEN ๐ŸŽƒ]

A Roblox experience owned by Slop Central!.

SimulatorENsimulatorjoke gamehalloween

Description (written by the developer; not a statement by this register)

This game is a joke game and should not be taken seriously!! Controls: Move: W, A, S, D Sprint: Shift Shiftlock: Ctrl Double jump: Spacebar x2 Dash: Q Taunt: R Special thanks to casualgamer93969 and Apter10911 for support ๐Ÿ™๐Ÿ™

Last updated by the developer 2 Jul 2026, 21:04 UTC.

0
playing (measured 12 Aug 2026, 00:36 UTC)
105,874
lifetime visits
85%
liked (500 ๐Ÿ‘ / 85 ๐Ÿ‘Ž)
1,106
favourites (10.4 per 1k visits)
19 July 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Early Access
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Easter Egg ยท secret1,850 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

858685.515 August 2026 โ€” 86 % liked25 August 2026 โ€” 86 % liked4 September 2026 โ€” 85 % liked24 September 2026 โ€” 85 % liked15 August 202624 September 2026
4 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 85โ€“86 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 15:2285no change
4 Sept 2026, 12:0885-1
25 Aug 2026, 10:4786no change
15 Aug 2026, 10:3386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.