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BAIT & TRAP ANIMAL [UPDATE!]

BAIT & TRAP ANIMAL [UPDATE!]

A Roblox experience owned by DA BUTCHER.

SimulatorENanimal trappingsimulatorcompetition

Description (written by the developer; not a statement by this register)

❤️ Welcome to BAIT & TRAP ANIMAL! how to play: ✅ Buy traps and start baiting animals into your plot 🔥Race against players to trap animals before they do! 🥩Have the Rarest Meat butschered and the most KG ⬆️upgrade and explore more! 🔖 Tags: bait, trap, animals, simulator, tycoon, farming, butcher, meat, upgrade, roblox, pets, rare animals, competition, leaderboard, adventure, shop, offline earnings

Last updated by the developer 11 Aug 2026, 17:08 UTC.

0
playing (measured 11 Aug 2026, 21:20 UTC)
109,235
lifetime visits
69%
liked (109 👍 / 48 👎)
7,547
favourites (69.1 per 1k visits)
19 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Coins
399 R$
VIP
299 R$
Lucky Feeder
199 R$
Big Pen
149 R$
Fast Runner
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA TESTER · other90,862 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.515 August 2026 — 69 % liked14 October 2026 — 70 % liked24 October 2026 — 69 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:0669-1
14 Oct 2026, 15:0570+1
15 Aug 2026, 10:1769first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.