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[đŸ€«] Infinite Nights With Freddy (DOOM)

[đŸ€«] Infinite Nights With Freddy (DOOM)

A Roblox experience owned by DEV's army.

HorrorENFNAFroguelikehorror

[đŸ€«] Infinite Nights With Freddy (DOOM) is a horror experience from 2025 with over 56 million lifetime visits. It records 1,551 playing now, a like rating of 92%, 140,263 favourites.

Description (written by the developer; not a statement by this register)

IS A FAN GAME! The OST and FNAF are made by Scott Cawthon! Credits to him. WARNING: THIS GAME IS IN BETA, EXPECT BUGS! INWF is a rogue-like FNaF : DOOM game. Each night, a new piece of chaos is added into your little nightmares. Buy items during the day to protect yourself against the wild animatronics. REMINDER : This game was mainly tested on controller and PC. Mobile controls could be a little off. 🔹 Gear up. 🏃Flee from the animatronic, or fight back! 🏆 Survive the longest. Owner and main dev: @RocketSlither Developer: @Legendereny

Last updated by the developer 17 Oct 2026, 20:42 UTC.

1,268
playing (measured 27 Oct 2026, 00:50 UTC)
57,992,093
lifetime visits
92%
liked (38,332 👍 / 3,465 👎)
146,090
favourites (2.5 per 1k visits)
19 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2282,7351,481.51,2686 October 202627 October 2026
500 measurements spanning 21 days, net +943. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 00:501,268-81
26 Oct 2026, 23:501,349+175
26 Oct 2026, 22:501,174-103
26 Oct 2026, 21:501,277+120
26 Oct 2026, 20:501,157-136
26 Oct 2026, 19:501,293+46
26 Oct 2026, 18:501,247-7
26 Oct 2026, 17:501,254+161
26 Oct 2026, 16:501,093+77
26 Oct 2026, 15:501,016-165
26 Oct 2026, 14:501,181+17
26 Oct 2026, 13:501,164+79
26 Oct 2026, 12:501,085+224
26 Oct 2026, 11:50861+18
26 Oct 2026, 10:50843+203
26 Oct 2026, 09:50640no change
26 Oct 2026, 08:50640+46
26 Oct 2026, 07:50594+36
26 Oct 2026, 06:50558-22
26 Oct 2026, 05:50580first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
DIAMOND revive
300 R$
Gamemodes+
200 R$
Freddy Mask
150 R$
Class Scavenger
49 R$
Class ULTMATE Gambler
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Electrician · other3,768,803 · 13.8% win
(5) 5 nights at Freddy's · other3,461,704 · 12.2% win
(10) I want to go home · other1,366,807 · 4.3% win
This should help · other1,247,757 · 4.5% win
Clutch · other1,233,868 · 6.1% win
[⭐] Close call · other1,144,106 · 6.7% win
Beaten Normal mode · progression1,094,325 · 3.2% win
[⭐] Sleepy · other236,068 · 11.2% win
Beaten Hard Mode124,678 · 0.50% win
(25) I better be getting paid for this · other48,688 · 0.10% win
[⭐] Sugar rush · other41,549 · 3.8% win
Beaten Expert Mode · progression33,852 · 0.10% win
Class collector · collection27,182 · 0.30% win
[⭐] Punching bag · other24,722 · 12.1% win
Beaten Nightmare Mode · progression8,821 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 202627 October 2026
1582 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1582
Measured (UTC)% likedChange
27 Oct 2026, 00:5092no change
26 Oct 2026, 23:5092no change
26 Oct 2026, 22:5092no change
26 Oct 2026, 21:5092no change
26 Oct 2026, 20:5092no change
26 Oct 2026, 19:5092no change
26 Oct 2026, 18:5092no change
26 Oct 2026, 17:5092no change
26 Oct 2026, 16:5092no change
26 Oct 2026, 15:5092no change
26 Oct 2026, 14:5092no change
26 Oct 2026, 13:5092no change
26 Oct 2026, 12:5092no change
26 Oct 2026, 11:5092no change
26 Oct 2026, 10:5092no change
26 Oct 2026, 09:5092no change
26 Oct 2026, 08:5092no change
26 Oct 2026, 07:5092no change
26 Oct 2026, 06:5092no change
26 Oct 2026, 05:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
25 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.