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[🤫] Infinite Nights With Freddy (DOOM)

[🤫] Infinite Nights With Freddy (DOOM)

A Roblox experience owned by DEV's army.

HorrorENFNAFroguelikehorror

[🤫] Infinite Nights With Freddy (DOOM) is a horror experience from 2025 with over 56 million lifetime visits. It records 1,551 playing now, a like rating of 92%, 140,263 favourites.

Description (written by the developer; not a statement by this register)

IS A FAN GAME! The OST and FNAF are made by Scott Cawthon! Credits to him. WARNING: THIS GAME IS IN BETA, EXPECT BUGS! INWF is a rogue-like FNaF : DOOM game. Each night, a new piece of chaos is added into your little nightmares. Buy items during the day to protect yourself against the wild animatronics. REMINDER : This game was mainly tested on controller and PC. Mobile controls could be a little off. šŸ”Ø Gear up. šŸƒFlee from the animatronic, or fight back! šŸ† Survive the longest. Owner and main dev: @RocketSlither Developer: @Legendereny

Last updated by the developer 17 Oct 2026, 20:42 UTC.

497
playing (measured 2 Nov 2026, 13:50 UTC)
58,568,320
lifetime visits
92%
liked (38,747 šŸ‘ / 3,505 šŸ‘Ž)
150,388
favourites (2.6 per 1k visits)
19 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2412,7351,48849712 October 20262 November 2026
500 measurements spanning 21 days, net -673. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
2 Nov 2026, 13:50497-30
2 Nov 2026, 12:50527+73
2 Nov 2026, 11:50454+49
2 Nov 2026, 10:50405+57
2 Nov 2026, 09:50348+56
2 Nov 2026, 08:50292-11
2 Nov 2026, 07:50303no change
2 Nov 2026, 06:50303-122
2 Nov 2026, 05:50425-94
2 Nov 2026, 04:50519-79
2 Nov 2026, 03:50598-135
2 Nov 2026, 02:50733-21
2 Nov 2026, 01:50754-141
2 Nov 2026, 00:50895+90
1 Nov 2026, 23:50805-1
1 Nov 2026, 22:50806-130
1 Nov 2026, 21:50936-80
1 Nov 2026, 20:501,016-116
1 Nov 2026, 19:501,132-67
1 Nov 2026, 18:501,199first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
DIAMOND revive
300 R$
Gamemodes+
200 R$
Freddy Mask
150 R$
Class Scavenger
49 R$
Class ULTMATE Gambler
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Electrician Ā· other3,819,488 Ā· 15.5% win
(5) 5 nights at Freddy's Ā· other3,505,876 Ā· 14.0% win
(10) I want to go home Ā· other1,381,791 Ā· 4.9% win
This should help Ā· other1,262,145 Ā· 4.5% win
Clutch Ā· other1,255,839 Ā· 7.1% win
[⭐] Close call · other1,167,052 · 7.7% win
Beaten Normal mode Ā· progression1,105,917 Ā· 3.8% win
[⭐] Sleepy · other271,875 · 11.6% win
Beaten Hard Mode126,489 Ā· 0.70% win
[⭐] Punching bag · other58,285 · 10.3% win
[⭐] Sugar rush · other53,157 · 3.7% win
(25) I better be getting paid for this Ā· other49,071 Ā· 0.10% win
Beaten Expert Mode Ā· progression34,373 Ā· 0.20% win
Class collector Ā· collection27,824 Ā· 0.20% win
[⭐] Speed of light · other12,939 · 2.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9221 August 20262 November 2026
1740 measurements spanning 73 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1740
Measured (UTC)% likedChange
2 Nov 2026, 13:5092no change
2 Nov 2026, 12:5092no change
2 Nov 2026, 11:5092no change
2 Nov 2026, 10:5092no change
2 Nov 2026, 09:5092no change
2 Nov 2026, 08:5092no change
2 Nov 2026, 07:5092no change
2 Nov 2026, 06:5092no change
2 Nov 2026, 05:5092no change
2 Nov 2026, 04:5092no change
2 Nov 2026, 03:5092no change
2 Nov 2026, 02:5092no change
2 Nov 2026, 01:5092no change
2 Nov 2026, 00:5092no change
1 Nov 2026, 23:5092no change
1 Nov 2026, 22:5092no change
1 Nov 2026, 21:5092no change
1 Nov 2026, 20:5092no change
1 Nov 2026, 19:5092no change
1 Nov 2026, 18:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
25 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.