Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[NEW🎱] Evade Tryhard Outfits

[NEW🎱] Evade Tryhard Outfits

A Roblox experience owned by wwq.

RoleplayENAvatar CustomizationFashion/AestheticOutfit Shop

Description (written by the developer; not a statement by this register)

JOIN OUR GROUP AND LIKE THE GAME! welcome to Evade Tryhard Outfits 🎱 - many emo/streetwear fits to choose from - get a FREE private server if the game is lagging! 🌟 - all purchases made in game will stay in your Roblox inventory and will be available in all games! βœ… Map by @kodaaz System by @The_Saver31 Tags ; Matching Fits, Aesthetic Outfits, Preppy Emo, Grunge Streetwear, Chibi VKEI, Kawaii Goth, Cute Kitty Core, Soft Igari Style, Y2K Fashion, Gothic Outfits, Emo Street Looks, CyberY2K, Scene Fashion, DollhouseRP Style, R6 Outfit Ideas, Boy R6 Avatars, Headless Fits, Goth Da Hood, Vkei Moe, Yabujin Style, Fisch Core, Outfit Loader, Try On Outfits, Avatar Customization, Hair Combos, Hair Styles, Outfit Shop, Homestore Fits, Outfit Ideas, Steal Outfits, Outfit Store, Trendy Looks, Outfit Matching, R6 Avatars, R6 Game Fashion, Da Hood Style, DH Looks, Creativity & Fits, Friends & Fashion, Social Style, Fashion Trends

Last updated by the developer 8 Jan 2026, 21:32 UTC.

0
playing (measured 12 Aug 2026, 15:01 UTC)
6,964
lifetime visits
82%
liked (14 πŸ‘ / 3 πŸ‘Ž)
776
favourites (111.4 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Β· welcome6,211 Β· 100.0% win
Met the creator Β· social6 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.