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Tiny School Obby [Remastered]

Tiny School Obby [Remastered]

A Roblox experience owned by Railed Studios Productions.

ObbyENschoolco-opremastered

Description (written by the developer; not a statement by this register)

Oh no! The school has been shrunk! But by who...? Team up with George and Herold and solve the problem! Go through 41 stages, dauge enemies and work together and solve the problem and get the school back to normal! !!MUST READ!! Any form of cheatimg, exploiting, bulling or buypassing will result in a ban from the game WITH NO SECOND CHANCES!! The remastered version of ''Tiny School Obby'' Created by RSP Thanks for playing this remeastered game! And make sure to always report bugs to me! Stay tuned for Jungle Trouble full game! Thanks again for playing!

Last updated by the developer 8 Aug 2026, 17:32 UTC.

1
playing (measured 13 Aug 2026, 20:22 UTC)
485
lifetime visits
85%
liked (11 👍 / 2 👎)
8
favourites (16.5 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil
85 R$
FlashLight
35 R$
Speed Coil
27 R$
Gravity Coil
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Who shrunk the school? · other97 · 0.00% win
Savior! · progression37 · 0.00% win
Secret??? · secret17 · 0.00% win
Memory · other5 · 0.00% win
Fatal · other1 · 0.00% win
Veteran! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.