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Steal a Bots n Muskets

Steal a Bots n Muskets

A Roblox experience owned by Group12..

AdventureENstealthcharacter collectionhistorical

Description (written by the developer; not a statement by this register)

Credits: TemuSteel, RottingIdiot, Grayheadd {UPDATES} -------------- - Characters no longer float on the path - The map is now encased by the British (might be removed in the future) - Added Extremely rare b&m Redux Characters (Models by Unknown) - Small Tweaks to the Rarities list - New Rarity "Exclusive" which now acts as the rarest rarity - New Rarity "Redux" - Classic Characters accessories have been updated - All Characters prices and money per second have been lowered and rebalanced, so rarer characters wouldn't be less valued. - New Music Zones, no more switching through audio. - Added a new badge - Tree has been reverted back to an admin only spawnable. - Added an Event Officer, only available in admin abuses. - Added Demo B&M Characters (Models by Unknown)Bitrix, and all rights to these assets belong solely to them. - Raid the Castle is no longer laggy and better executed in general.

Last updated by the developer 4 Jun 2026, 05:18 UTC.

0
playing (measured 14 Aug 2026, 17:51 UTC)
2,818
lifetime visits
82%
liked (32 👍 / 7 👎)
37
favourites (13.1 per 1k visits)
20 July 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 17:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Raided The Castle! · progression89 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.