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Click Fighting Simulator

Click Fighting Simulator

A Roblox experience owned by The orange squid.

SimulatorENclickerpet collectionbot fighting

Description (written by the developer; not a statement by this register)

✅Like the game & join the group to claim the UGC✅ 💥 Click Fighting Simulator 💥 🖱️ Click non-stop to get stronger 💪 🤖 Fight powerful bots, earn 🏆 victories, and unlock 🐾 pets, ⚡ upgrades, and 🌍 new zones! 💥 The more you click, the more damage you deal! ⚒️ | How it works: 🖱️ Click = More power 🤖 Defeat bots = Earn victories 🎁 Spend victories = Unlock pets & upgrades 🌌 Explore new worlds full of secrets 👑 Become the strongest fighter in the simulator! 🎉 Claim exclusive 👕 UGC items using your victories! 🔥 Real rewards, endless clicking, epic battles! 👉 Play Click Fighting Simulator now and start your journey to the top! 🏆 Tags: Clicker, Simulator, PSX, PS99, Pets, Pet Simulator, Secret, Hatching, Mythic, Magic, Godly, Tapping, Tap Simulator, MEGA, mega, Tap, Click, Tapping Simulator, Clicking Simulator, Clicker, Clicking

Last updated by the developer 17 Jun 2026, 13:33 UTC.

0
playing (measured 10 Aug 2026, 19:21 UTC)
16,615
lifetime visits
91%
liked (700 👍 / 66 👎)
1,225
favourites (73.7 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Star
150 R$
Magic Eggs
100 R$
buy all the UGCs
89 R$
Triple Hatch
80 R$
Ultra Lucky
80 R$
+300 Pet Storage!
80 R$
Super Lucky
50 R$
x2 Wins
50 R$
+3 Pets Equipped
50 R$
2x Clicks
50 R$
Vip
25 R$
Lucky
25 R$
Teleport
15 R$
Fast Hatch
15 R$
+50 Pet Storage!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,863 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9116 August 2026 — 91 % liked26 August 2026 — 91 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 16:3291no change
16 Aug 2026, 16:3191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.