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mythicobbyers's one jump dco

mythicobbyers's one jump dco

A Roblox experience owned by big stud studios.

ObbyENparkourendlesshardcore

Description (written by the developer; not a statement by this register)

this is my one jump dc obby but with no checkpoints test how far you can go (this game is in the work is progress and it is not reccomended for mobile players since when you go far it will be near impossible for mobile players)

Last updated by the developer 7 Oct 2025, 14:04 UTC.

0
playing (measured 27 Aug 2026, 08:32 UTC)
666
lifetime visits
50%
liked (4 👍 / 4 👎)
2
favourites (3.0 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 08:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100000000 robux
100,000,000 R$
10000000 robux
10,000,000 R$
7500000 robux
7,500,000 R$
5000000 robux
5,000,000 R$
2500000 robux
2,500,000 R$
1000000 robux
1,000,000 R$
500000 robux
500,000 R$
250000 robux
250,000 R$
100000 robux
100,000 R$
75000 robux
75,000 R$
50000 robux
50,000 R$
150 robux
150 R$
100
100 R$
15 robux
15 R$
5 robux
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome368 · 0.00% win
my friend :D · social78 · 0.00% win
cool valkyrie boy · secret12 · 0.00% win
ITS ME · other8 · 0.00% win
you beat the game · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.