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[FIXED] Build a Dubai🏙️

[FIXED] Build a Dubai🏙️

A Roblox experience owned by Aer Development.

TycoonENcity buildingidle tycoondubai

[FIXED] Build a Dubai🏙️ is a tycoon experience created on 2025-07-20. The game has recorded 1,700,737 lifetime visits and holds 7,783 favorites. Currently, six users are playing. The title maintains a 64% like percentage. The description indicates players buy buildings to generate income.

Description (written by the developer; not a statement by this register)

🏙️WELCOME TO BUILD A DUBAI🏙️ 🥳Like and favorite if you enjoy it!🥳 Are you ready to BECOME A WEALTHY OIL BARON?!?! This small game will fulfill your desire!!! [How To Play] • Buy the building you want in the shop! • Click in your plot literally ANYWHERE! • Wait and you will have a massive city instantly! • After its fully built, it will make you money in no time! Remember, your city drills while you are offline!!! 🛢️🛢️🛢️🛢️

Last updated by the developer 10 Jul 2026, 11:07 UTC.

6
playing (measured 11 Aug 2026, 01:46 UTC)
1,700,737
lifetime visits
64%
liked (2,386 👍 / 1,327 👎)
7,902
favourites (4.6 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Royal VIP [SALE]
359 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Build A Dubai! · welcome487,650 · 67.5% win
GOLD GOLD GOLD · other160,085 · 15.6% win
Cheeseville · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked13 September 2026 — 64 % liked23 September 2026 — 64 % liked3 October 2026 — 64 % liked13 October 2026 — 64 % liked23 October 2026 — 64 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:4864no change
13 Oct 2026, 13:4864no change
3 Oct 2026, 13:4764no change
23 Sept 2026, 13:4664no change
13 Sept 2026, 13:3564no change
3 Sept 2026, 13:3364no change
24 Aug 2026, 11:0564no change
14 Aug 2026, 11:0464first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.