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Steal a Retro!

Steal a Retro!

A Roblox experience owned by Robizzy Studios.

TycoonENstealing mechanicstycoon/economyretro characters

Description (written by the developer; not a statement by this register)

🔥 WELCOME TO Steal a Retro 🔥 🎮 Snatch Retro characters from other players to boost your earnings! 💎 Special RARE Retros appear every 10, 15 & 30 minutes — don’t miss them! 📀 Retros collected from the center of the map will earn you extra Tix, and you can also sabotage other players so they don’t out-collect you! [How to Play] • Recruit Retros that spawn from the portal • Add them to your lineup to produce TIX • Steal Retros from rival players • Rebirth & dominate again There may be bugs - please report them to the community server! Exploiters will be PERMANENTLY banned. Report any cases to the server Follow @ASloppyLemon - Lead Developer

Last updated by the developer 10 Jul 2026, 21:31 UTC.

0
playing (measured 10 Aug 2026, 17:37 UTC)
489,244
lifetime visits
97%
liked (7,337 👍 / 213 👎)
2,310
favourites (4.7 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
700 R$
Permanent Server Luck Boost
399 R$
Mega Slap
300 R$
2x Money
199 R$
VIP
99 R$
Faster Rebirth
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked24 September 2026 — 97 % liked24 October 2026 — 97 % liked14 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:0297no change
24 Sept 2026, 00:5297no change
13 Sept 2026, 23:3197no change
3 Sept 2026, 23:1897no change
14 Aug 2026, 21:1997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.