Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
KPop Demon Hunters Outfits (Saja Boys / Huntrix)

KPop Demon Hunters Outfits (Saja Boys / Huntrix)

A Roblox experience owned by Rays UGC.

RoleplayENK-popSaja BoysAvatar Customization

Description (written by the developer; not a statement by this register)

Kpop Demon Hunters outfit ideas! KpopDemonHunters, Saja boys, Huntrix, Outfits, Roblox, RobloxAvatar, Rumi, Jinu, Saja, Mira, Zoey, Romance, Mystery, Baby Saja, Abby

Last updated by the developer 3 Jun 2026, 18:40 UTC.

0
playing (measured 13 Aug 2026, 19:45 UTC)
194,250
lifetime visits
61%
liked (41 👍 / 26 👎)
187
favourites (1.0 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet!
199 R$
Gravity Coil!
99 R$
Speed Coil!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've Played! · welcome143,125 · 0.00% win
You Beat the Obby! · progression1,241 · 0.00% win
You've Met the Owner · other99 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

616261.515 August 2026 — 62 % liked24 September 2026 — 61 % liked15 August 202624 September 2026
2 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 09:0861-1
15 Aug 2026, 04:5162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

kpop-demon-hunters.fandom.com45 active editors · 13,092 edits
113 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.