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Radiation Station [Early Access]

Radiation Station [Early Access]

A Roblox experience owned by SQI Studio.

SurvivalENsurvivalsimulationearly access

Description (written by the developer; not a statement by this register)

Welcome to the game Radiation Station! In this game, you will have to work at a radiation station and keep the reactor stable by repairing systems and surviving until 6:00 AM. ------------------------------------------------------------------------------------------------ Crtl/shift to crouch ------------------------------------------------------------------------------------------------ The game is in early access, there isn’t much content yet, so please don’t judge it too harshly, and enjoy playing!

Last updated by the developer 5 Aug 2026, 11:00 UTC.

0
playing (measured 13 Aug 2026, 02:02 UTC)
97,514
lifetime visits
83%
liked (415 👍 / 86 👎)
3,769
favourites (38.7 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter (you will receive a skin)
50 R$
WristClock
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome37,252 · 0.00% win
Meet Owner · social18,836 · 0.00% win
Complete Night 1 · progression3,381 · 0.00% win
Survived Hardcore Mode · progression26 · 0.00% win
Survive the Blood Moon · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.