Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[πŸ₯€] Make a Drink

[πŸ₯€] Make a Drink

A Roblox experience owned by Hidd3n Studio.

SimulatorENmixing mechanicssimulationcasual

Description (written by the developer; not a statement by this register)

🍡 Welcome to Make a Drink! πŸ₯€ Come and mix different fruits or items to create new drinks! 🍎 There are chances of infusions that can make your drinks fun. ✨ ⚠️ How to Play! ⚠️ 1. Click on the Produce button on the top of your screen 2. Buy an Apple 🍎 and Orange 🍊 3. Click the Home button on the top of your screen 4. Go to your mixer machine and interact 5. Put in both an Apple + Orange and start mixing πŸ‘ Remeber that your drinks will mix offline! πŸ’€ GAME RELEASE!! ⭐ Side Notes πŸ“œ - Experience Supported on Desktop, Laptop, Console, Phone, and Tablet. πŸ’» - Console can be BUGGY πŸͺ² Tags: grow, simulator, drink, garden, fun, obby, tycoon, new, trending, money, machine, steal, mix, brainrot, create, easy, blend

Last updated by the developer 7 Apr 2026, 04:05 UTC.

0
playing (measured 11 Aug 2026, 16:51 UTC)
457
lifetime visits
80%
liked (4 πŸ‘ / 1 πŸ‘Ž)
3
favourites (6.6 per 1k visits)
20 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP! ⭐
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! πŸ₯› Β· welcome110 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.