Unbox And Steal Weapons! π¦ [NEW]
A Roblox experience owned by Prime Studios ..
SimulatorENValorantCase OpeningCollection
Description (written by the developer; not a statement by this register)
βοΈ Welcome to Unbox and Steal Weapons! βοΈ AKA Valorant Case Opening Simulator! Can you build the ultimate skin collection and rise to the top? π₯ Open cases inspired by tactical classics and unlock insane skins across multiple rarities! π° Protect your best items in your vault or risk having them stolen by other players! Key Features: β’ π Open crates to collect rare and iconic Valorant skins β’ π Vault skins to prevent them from being stolen β’ πΌ Bi-weekly case updates β new drops added regularly β’ π Flex and protect your top items in your Vault β’ π Compete on the Net Worth Leaderboard π² Drop Rates (Per Case): Common (Grey) β 70% Uncommon (Green) β 20% Rare (Blue) β 5% Exotic (Pink) β 3.95% Legendary (Red) β 1% Contraband (Gold) β 0.26% Credits: Design: 304k, ury Programming: v6pors Building: Odtillion
Last updated by the developer 18 May 2026, 17:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 21:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.