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walk 127,836 studs for a baddie 💅

walk 127,836 studs for a baddie 💅

A Roblox experience owned by walk for games.

SimulatorENwalking simulatorincremental progressionmeme culture

Description (written by the developer; not a statement by this register)

💅 you're alone, and left with no other option but to walk 127,836 studs for the nearest baddie... what will you encounter on your pointless journey? ⭐ LIKE + FAVORITE for more updates and new baddies! 👑 each milestone will give you more speed, and each rebirth will increase the multiplier. 💾 your progress saves! 💡 inspired by walk 50000 studs for nothing and walk 127,836 studs for a burger 🍔

Last updated by the developer 14 Sept 2025, 22:26 UTC.

0
playing (measured 11 Aug 2026, 02:47 UTC)
36,427
lifetime visits
92%
liked (272 👍 / 23 👎)
127
favourites (3.5 per 1k visits)
21 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 V.I.P! [🔥OP!]
181 R$
🌈 MAGIC CARPET!
131 R$
⚡SPEED COIL!
73 R$
😂 Brainrot Slapper!
53 R$
🍌 Banana Peel! [😂TROLL!]
37 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

E · other30,310 · 0.00% win
I · other30,295 · 0.00% win
D · other30,276 · 0.00% win
D · other30,261 · 0.00% win
A · other30,249 · 0.00% win
B · other30,240 · 0.00% win
walk 100 studs! · progression25,582 · 0.00% win
walk 700 studs · progression16,979 · 0.00% win
walk 1337 studs! · progression15,020 · 0.00% win
walk 2100 studs! · progression9,197 · 0.00% win
walk 8k studs! · progression1,829 · 0.00% win
walk 15k studs! · progression1,005 · 0.00% win
walk 23k studs! · progression738 · 0.00% win
walk 32k studs! · progression644 · 0.00% win
walk 44k studs! · progression559 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9216 August 2026 — 92 % liked25 October 2026 — 92 % liked16 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 03:1892no change
16 Aug 2026, 02:0892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.