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Build My Car

Build My Car

A Roblox experience owned by Op Car Game.

SimulatorENvehicle buildingobstacle survivalupgrade progression

Build My Car is a simulator experience created on 2025-07-21. It currently has 114 players. The game has 19,709,828 lifetime visits, 65,648 favorites, and a 98% like percentage.

Description (written by the developer; not a statement by this register)

🚗 Welcome to Build My Car! 🚗 NEW UPDATES EVERY FRIDAY! How to play: 🔨 Build your dream car 💥 Survive crazy obstacles 💵 Drive off and earn cash ⚡️ Unlock new blocks and upgrades 👍 Like the game and join the group!

Last updated by the developer 4 Aug 2026, 23:34 UTC.

23
playing (measured 21 Aug 2026, 20:54 UTC)
19,758,960
lifetime visits
98%
liked (163,835 👍 / 3,386 👎)
65,922
favourites (3.3 per 1k visits)
21 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

231096610 August 2026 — 109 players21 August 2026 — 23 players10 August 202621 August 2026
2 measurements spanning 11 days, net -86. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 10–122 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5423-86
10 Aug 2026, 14:48109first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
90 R$
VIP
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome9,622,089 · 100.0% win
Played 15 Minutes · other2,878,564 · 55.4% win
Travel 75k KM · progression1,216,796 · 20.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked21 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:4898no change
21 Aug 2026, 20:5498no change
13 Aug 2026, 16:4598first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.