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+1 Strength Every Punch๐Ÿ’ช

+1 Strength Every Punch๐Ÿ’ช

A Roblox experience owned by Eski. Games.

SimulatorENpunchingpetsrebirth

Description (written by the developer; not a statement by this register)

๐Ÿ’ช Welcome to +1 Strength Every Punch! ๐Ÿ’ช Punch your way to the top and become the strongest fighter in the world! ๐ŸฅŠ Gain Strength with every punch ๐Ÿพ Hatch and collect powerful pets ๐Ÿ’Ž Earn Gems and unlock upgrades ๐Ÿ” Rebirth for massive multipliers ๐ŸŒ Discover new worlds and challenges ๐ŸŽ Claim free rewards and gifts ๐Ÿ† Climb the leaderboards โญ Like & Favorite the game for future updates! ๐ŸŽ‰ USE CODES: ๐Ÿ”ฅ RELEASE โšก UPD ๐Ÿ’Ž SECRET Limited pets and special events appear often, so don't miss out! Can you become the strongest puncher?

Last updated by the developer 7 Jun 2026, 23:45 UTC.

0
playing (measured 2 Nov 2026, 18:00 UTC)
3,860
lifetime visits
73%
liked (8 ๐Ÿ‘ / 3 ๐Ÿ‘Ž)
13
favourites (3.4 per 1k visits)
21 July 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
2 Nov 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

thanks
5,000 R$
Rainbow_Eggs
250 R$
8_Pets_Equipped
250 R$
x2_Rebirths
195 R$
Triple_Eggs
150 R$
5_Pets_Equipped
150 R$
Fast_Hatch
125 R$
x2_Strength
100 R$
Auto_Rebirth
100 R$
x2_Damage
100 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome ยท welcome2,970 ยท 0.00% win
MEET THE OWNER ยท other355 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.