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Epixy's Neighborhood 2 (In develepment)

Epixy's Neighborhood 2 (In develepment)

A Roblox experience owned by EpixyGames.

AdventureENexplorationcombatcollection

Description (written by the developer; not a statement by this register)

Epixy's neighborhood a game to have fun :D go explore the world and fight monsters get swords and badges

Last updated by the developer 10 Aug 2026, 22:08 UTC.

0
playing (measured 12 Aug 2026, 21:46 UTC)
15,461
lifetime visits
81%
liked (30 👍 / 7 👎)
21
favourites (1.4 per 1k visits)
21 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 21:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate 1000
1,000 R$
Donate 500
500 R$
Donate 100
100 R$
Donate 50
50 R$
Size Changer!
25 R$
Donate 20
20 R$
vip
11 R$
Donate 10
10 R$
Donate 5
5 R$
Donate 2
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hero of the glitch · progression53 · 0.00% win
A underground city · progression29 · 0.00% win
Hidden Block · secret26 · 0.00% win
King Lucky Chicken · collection14 · 0.00% win
Merry Christmas 2025 · social12 · 0.00% win
??? · other7 · 0.00% win
April Fools 2026 · other6 · 0.00% win
Halloween 2026!!! · progression5 · 0.00% win
BDAY · other4 · 0.00% win
OG · other3 · 0.00% win
??? · other3 · 0.00% win
forgotten · other3 · 0.00% win
??? · secret0 · 0.00% win
into the glitch · secret0 · 0.00% win
well known hiding spot · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.516 August 2026 — 80 % liked5 September 2026 — 81 % liked15 October 2026 — 81 % liked16 August 202615 October 2026
3 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 18:0581no change
5 Sept 2026, 17:3781+1
16 Aug 2026, 17:3180first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.