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Push RNG - 1.7 BETA

Push RNG - 1.7 BETA

A Roblox experience owned by The Clat Community.

SimulatorENRNG mechanicsPushing combatCompetitive rounds

Description (written by the developer; not a statement by this register)

Message from Clat - "I am sorry to say that Push RNG has been discontinued, meaning there will be no more updates to the game until further notice. The game will still be available to play and we hope to revisit this experience another time. Thank you for all of the support!" Controls: [E = Push], [Shift = Sprint], [Ctrl = Shift Lock] [Shift + P = Freecam] 🔥 Welcome to Push RNG, the most unpredictable push game on Roblox! Unlike other push games, here every shove comes with random power. Will you barely nudge your opponent… or blast them across the map like a ragdoll rocket? 🎲 RNG-powered pushes (no two fights are the same!) 🏆 Competitive rounds & rewards 📱 Mobile-friendly controls (yes, push on your phone!) ⚡ Can you survive the chaos and be the last one standing? 👉 Join the queue, push with luck, and embrace the RNG. Lead Developer and Owner / Clat / @OPjames234 Thumbnail Artist and Developer / andrew / @ripandr3w

Last updated by the developer 31 Jul 2026, 19:58 UTC.

0
playing (measured 13 Aug 2026, 14:04 UTC)
1,969
lifetime visits
89%
liked (33 👍 / 4 👎)
10
favourites (5.1 per 1k visits)
21 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.