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Kid Tycoon!

Kid Tycoon!

A Roblox experience owned by Guest magic.

TycoonENtycooncreature-collectionalien

Description (written by the developer; not a statement by this register)

This game, Kid Tycoon! follows all Roblox Community Standards and Terms of Use. The characters featured as collectible or interactive NPCs are entirely fictional alien-like creatures, created for fun and fantasy purposes. They are not based on or intended to represent real people, humans in any way. The game does not depict or encourage real-world labor, harm, or unsafe behavior, and all gameplay is designed to be lighthearted and imaginative. These stylized beings are part of a creature-collection and management system similar to popular fantasy games, with no inappropriate or suggestive themes. There is no use of monetization that goes against Roblox policy. All assets are custom-made or from approved Roblox sources, and the game is designed to be family-friendly, safe for all ages, and respectful of all platform rules. I don't support unsafe behavior

Last updated by the developer 6 Mar 2026, 06:46 UTC.

0
playing (measured 13 Aug 2026, 10:05 UTC)
101,893
lifetime visits
64%
liked (458 👍 / 258 👎)
1,509
favourites (14.8 per 1k visits)
21 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

{60%} Ray Guns!
40 R$
{50%} Gun!
20 R$
C4's!
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

U Joined! · welcome4,752 · 100.0% win
U found Bart the Alien! · secret230 · 0.00% win
First Statue! · collection69 · 0.00% win
Big Spender · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6415 August 2026 — 64 % liked25 August 2026 — 64 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:0664no change
15 Aug 2026, 10:5364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.