Kid Tycoon!
A Roblox experience owned by Guest magic.
TycoonENtycooncreature-collectionalien
Description (written by the developer; not a statement by this register)
This game, Kid Tycoon! follows all Roblox Community Standards and Terms of Use. The characters featured as collectible or interactive NPCs are entirely fictional alien-like creatures, created for fun and fantasy purposes. They are not based on or intended to represent real people, humans in any way. The game does not depict or encourage real-world labor, harm, or unsafe behavior, and all gameplay is designed to be lighthearted and imaginative. These stylized beings are part of a creature-collection and management system similar to popular fantasy games, with no inappropriate or suggestive themes. There is no use of monetization that goes against Roblox policy. All assets are custom-made or from approved Roblox sources, and the game is designed to be family-friendly, safe for all ages, and respectful of all platform rules. I don't support unsafe behavior
Last updated by the developer 6 Mar 2026, 06:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 10:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 11:06 | 64 | no change |
| 15 Aug 2026, 10:53 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.