Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Da Kitty [BACK!]

Da Kitty [BACK!]

A Roblox experience owned by Coov,.

Description (written by the developer; not a statement by this register)

・Welcome to Da Kitty! .gg/dak Codes💰 ------------ ・COMMING SOON!! ・COMMING SOON!! ・COMMING SOON! Controls🎛️ ------------ ・[PC/XBOX Controls [E/PadDown - Stomp] [G/PadUp - Carry] [LCTRL + ButtonB - Crouch] ・Press X to macro (PC) ・Press the Macro Button (Mobile) Game Settings⚙️ --------------------- ・On/Off Headless & Korblox ・On/Off Fog & Shadows ・On/Off bullets Game Free Perks🆓🎮 ------------------------ ・Best Aim System Presented ・All Gun Skins Are Free ・Game has been created by @m3tnw + @nj8 ・©Copyright [2023] @m3tnw. All rights reserve Tags🏷️ ---------- Da Hood , Da Kitty , dh, dah, dhood, aim trainer, aim, dahood, hunted hood, Da Hood, dh, dah, dhood, aim trainer, aim, dahood, arab hood hunted hood, Da Hood, dh, dah, dhood, aim trainer, aim, dahood, hunted hood dah, dhood, aim trainer, aim, dahood, hunted arab hood , ar hood , The Arab Hood , ArabHood , Arab Hood arab hood , Arab hood , arabian customs , Hood Modded , مايك عرب , تجمع عرب , تجمع مشاهير , مايك ,

Last updated by the developer 4 Oct 2025, 11:48 UTC.

0
playing (measured 7 Sept 2026, 10:21 UTC)
266
lifetime visits
86%
liked (6 👍 / 1 👎)
0
favourites
21 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 10:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To Our Game ! :3 · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.