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Basics in Learning

Basics in Learning

A Roblox experience owned by Central's Project.

Description (written by the developer; not a statement by this register)

School is out! But one of your friends has a problem! they left their collectable items at a sometimes school, but doesn't have enough time to get them, because if he does he'll be late for eating pracitce. You need to go back to that sometimes school to get these collectable items with your other friends! who don't have eating pracitce. But it won't be easy though! Your teacher loves challenging his students with fun trivia problems whenever he can! To win you have to collect all notebooks, then survive until the time runs out! You have to have fun too, of course! Do you think you're up for the challenge? This is a asymmetrical game! Credits to Micah McGonigal and Basically Games for creating baldi's basics+ and baldi's basics in education and learning (big fan btw) and my friend Dinglesmith_3rd for the thumbnail and ideas!

Last updated by the developer 12 Apr 2026, 21:37 UTC.

0
playing (measured 26 Oct 2026, 16:16 UTC)
637
lifetime visits
80%
liked (4 👍 / 1 👎)
4
favourites (6.3 per 1k visits)
22 July 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Oct 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Baldi's Victory · progression7 · 0.00% win
Student's Victory · progression6 · 0.00% win
The Last Student! · other6 · 0.00% win
Wegtastic! · progression3 · 0.00% win
How to Unlock Jake Junior in BASICS IN LEARNING · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.